Under­stan­ding initi­al sta­ges of soft­ware design is very important not only for soft­ware com­pa­ny owners, but for the pro­fes­sio­nals who don’t have a back­ground in soft­ware design, but still want to crea­te a soft­ware design them­sel­ves. This means, tho­se who are part of the soft­ware deve­lo­p­ment, must know the basics and initi­al sta­ges of soft­ware design befo­re they begin.

1. Data Collec­tion and Analysis

This is also known as “Requi­re­ment Gathe­ring and Ana­ly­sis,” which is also the first sta­ge of soft­ware design. It’s the brain­stor­ming pha­se and is usual­ly com­po­sed of sub-sta­ges, such as Fea­si­bi­li­ty Ana­ly­sis, in order to ana­ly­se how much of the idea can be implemented.

Like­wi­se, if there’s a par­ti­cu­lar soft­ware that must be modi­fied, the under­ly­ing issu­es of the soft­ware are sor­ted out, tog­e­ther with dis­co­vering fea­si­ble ways of how to sol­ve it. Simi­lar­ly, if a new­ly-made soft­ware is going to be deve­lo­ped, then every requi­re­ment for this must be loo­ked up. This only implies that this pha­se calls for maxi­mum rese­arch and inputs.

2. Sys­tem Analysis

At this sta­ge, the ent­i­re sys­tem is tho­rough­ly defi­ned. It is when a detail­ed blue­print of dif­fe­rent pro­ces­ses of the soft­ware is crea­ted. If there’s a need to divi­de the sys­tem into smal­ler parts, this would be also done at this sta­ge, in order to ensu­re that ever­ything would be more mana­ge­ab­le for the desi­gners, deve­lo­pers, pro­ject mana­gers, and testers.

3. Designing the System

The phy­si­cal sys­tem is desi­gned during this pha­se with the use of the local design made by the sys­tem ana­lyst. Then, the sys­tem ana­lyst and the desi­gners will work tog­e­ther and use spe­ci­fic tools and soft­ware to pro­du­ce the over­all design, inclu­ding the pro­bable out­put of the software.

4. Coding

Just like what the name implies, this sta­ge invol­ves coding the soft­ware with utmost pre­cisi­on. Here, a team of desi­gners is assi­gned to work on the soft­ware design. Usual­ly, the work is sub­di­vi­ded into ano­t­her pha­se known as “Task Allo­ca­ti­on.” Here, each deve­lo­per is assi­gned to work on a cer­tain task based on his or her spe­ci­fic skills.

5. Tes­ting

Once the soft­ware design is rea­dy, it will be trans­fer­red to the tes­ting depart­ment whe­re a Qua­li­ty Ana­lyst will eva­lua­te it tho­rough­ly to see if the­re are any errors in the design. This pro­fes­sio­nal would eit­her test the soft­ware manu­al­ly, or use auto­ma­ted tes­ting tools to ensu­re that every com­po­nent of the soft­ware is working well.

6. Imple­men­ta­ti­on

This is the last sta­ge of the soft­ware design pro­cess. In this sta­ge, the soft­ware will be tes­ted by a set of users. If the soft­ware design runs smooth­ly and without any flaw, then it’s an indi­ca­ti­on that the soft­ware is rea­dy to be launched.

Knowing the basics of soft­ware design is a gre­at way to ensu­re that you’ll be able to crea­te an error-free soft­ware in the future. Also, it’s important to note that designing is dif­fe­rent from coding, that’s why it’s real­ly important to know the steps invol­ved in soft­ware design even when you alrea­dy have a back­ground in coding. As for more com­plex pro­jects, the­re are instan­ces whe­re a rede­sign may be needed.